using System.Collections.Generic;
using UnityEngine;

public class FacebookButton : MonoBehaviour
{
	public void OnClick()
	{
		if (Load.LoadBool(settings.KeyActionAfterTutor))
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			dictionary.Add("Action after tutor", "Facebook");
			FlurryWrapper.LogEvent(FlurryWrapper.EV_TUTORIAL_CLOSE, dictionary);
			Save.SaveBool(settings.KeyActionAfterTutor, false);
		}
		Application.OpenURL("https://www.facebook.com/pages/Block-City-Wars-3D/770782063002627");
	}
}
